Gear & Axe

Session 34, Day 77-78

Day 77

  • The party finished all down-time activity.
  • That evening, Brokmund, Trothgar, and everyone in Attigen who worships the Mid-Realm gods experience a shared dream: In an empty longhouse adorned with riches, a dwarf with a mechanical eye said while laughing, “My thanks to Bromkar for getting me into Valhalla.” He then shot the dreamer with a musket.

Day 78

  • The body of the same one-eyed dwarf was found partially burned in Attigen’s bay. Earl Bromkar identified him as the assassin Habar Blackrock known for scores of unhonorable kills, including Bromkar’s own father.
  • Bromkar had tracked him down years before, but instead of giving him an honorable death by the blade or an execution, threw him in a Mid-Realm prison, one of the worse punishments among the Mid-Realm faithful.
  • While the souldrinking pistol, Black Rain, was in possession of High Priest Olof of Odin, he had shepherded almost a dozen souls who died around Attigen to Valhalla or denying them access to the best of his judgement. But when the soul of Habar appeared before him the day before, he saw a fierce dwarven warrior, and allowed him access. But Habar certainly did not deserve it.
  • Habar’s body was adorned with runed tattoos that carried a spell to corrupt the afterworld. Earl Bromkar suspects his enemies are using Black Rain to attack both Valhalla and himself.
  • Black Rain is now indestructable by mundane means, having fused more with the soul of the valkyrie Sigrund.
  • Bromkar asked that the party once again take possession of Black Rain and to do one of the following: find a way to separate the Sigrund from it, destroy it, or at least keep it moving so his enemies cannot continue to poison the afterworld which will eventually recover, but not if more poisoned souls are sent.
  • Bromkar reported that Habar was seen briefly in Attigen with someone short in stature, but always cloaked.
  • Gilly used his popularity as Attigen’s foremost brewmaster to learn that Habar was held in the Mid-Realm prison of Arrootakenstik, near the frost giant lands, but now that prison has not communicated with anyone for weeks.
  • The party decided to disassemble Black Rain, splitting the pieces among Trothgar and Brokmund for safe keeping as they travel.
  • The party decided to travel to Kwalesh’s secret lair, deep in Coven territory in The Swamp of the Hag, where they hope to find a way to free Sigrund from the gun.
  • The party hired an airship captain crazy enough to fly into the territory for 1300 gp, and to wait for them at the site for 35 gp a day (paid in advance for 14 days). The flight will take 20-21 days.
  • The party sends a message to Tark saying that they cannot help him clear the shipping lane yet, but they will in the future. He responds, “That’s okay. Please get to it as soon as you can. Let me know.”
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Session 33, Day 76

Day 76

  • In secret, Vaunk, snuck into the temple of Odin, searching for the enchanted pistol, Black Rain.
    • In disguise he asked an acolyte, brother Igvar, where the pistol was, but Igvar saw through the disguise.
    • Igvar did not sound the alarm given the party’s friendship with Earl Bromkar.
    • Acolyte Humet is selling stout which he claims is infused with Black Rain / Valkyrie essence.
    • His ruse revealed, Vaunk left the temple.
  • Brokmund’s engineer minion invents steam-powered mechanical tools and is given his own workshop/home.
  • A popular new pulp novel arrives in Attigen: The Gnome with No Name, Vaunk, and the Gun of Death by Kudzu Poppinberry.
    • The cover has an accurate, moving, illusionary image of Vaunk drawing pistols in the streets of Gai’Moora.
    • Vaunk defeated the quickling gunslinger Jaezin Bor in the Shell-less Mermaid (described as a giant gladiatorial arena).
    • His party members are described in varying levels of incompentance that Vaunk has to rescue constantly.
      • Brokmunkar Jr – son of Earl Bromkar who keeps dropping his rapier.
      • Gilly – the really slow witted orc who wrestles everything, including furniture.
      • Kun Kun – a warforged monk prone to over-heating and catching on fire.
      • Myfon – the knight who moves so slowly he’s always late to everything.
      • Shamash – the kobold musketeer who needs spectacles to see far, but always loses them.
      • Steek – Vaunk’s mentally challenged brother who Vaunk promised their mother he would take care of.
      • Trothgate – blood thirsty priest of Loki who’s always trying to sacrafice people.
    • Vaunk woke the Tameen princess Miratari, converted her from a mummy with a kiss, and now she is in love with him.
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Session 32, Day 51-75

Day 51

  • The party killed the gnomes pretending to be generals and convinced Sylar that he was no longer in the war.
  • Slyar freed the elders and the Attigen officers from their phantasmal reality helmets.
  • The party negotiated between Burrabor and Attigen:
    • Burrabor will fall under the rule of Attigen for five years.
    • After five years Burrbor can leave for a buyout price.

Loot: Rod of Alertness, two daggers +2, Gauntlets of Ogre Power (STR 19), and 1,200 gp.

Sylar’s Spellbook (Sylar is willing to trade from his spellbook)
First: Mage Armor, Color Spray, Detect Magic, Disguise Self, Silent Image, Magic Missile, Shield, Tasha’s Hideous Laughter
Second: Mirror Image, Alter Self, Phantasmal Force, Invisibility
Third: Major Image, Lightning Bolt, Counterspell, Glyph of Warding, Hypnotic Pattern

Day 52-56

  • The party traveled back to Attigen.
  • Earl Bromkar and most of his army are at Gai’Moora, negotiating its submission to the rule of Attigen.

Day 75

  • Earl Bromkar returned from Gai’Moora.
  • Most of the young kraken were killed, some were captured, some escaped
  • Gai’Moora trade guilds and war vets side with Attigen after their positive experience with the party.
  • Mid Realm vets are welcomed back into society, but Bromkar demanded that three must willingly sacrifice themselves to the gods (Virtok and two others volunteered) (note: human sacrifice is no longer common in Mid Realm society, but is still whispered as the ultimate gift to the gods among the zealously religious).
  • The necro-drive is missing.
  • The only pirate ship to escape is the The Siren’s Anvil (the ironclad).
  • Mivra the necromancer fights Attigen forces and is enslaved.
  • Yorin, her necromancer father, is missing.
  • The Grimtooth battalion is thoroughly destroyed.
  • Bromkar shares in the spoils of the Gai’Moora victory with the party.

Loot: Rapier+2, Staff of the Python, Potion of Supreme Healing (10d4+20), 6 bullets +2, Dust of Dryness, 2,500 GP

Sale: Attigen is flush with spoils. These items can be found for sale to the party:
Any weapon +1, 1000 gp
6 Greater Healing Potion (4d4 +4), 300 gp
3 Superior Healing Potion (8d4 +8), 800 gp

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Session 31, Day 51

Day 51

  • Kiri left the party to convince the villagers that the party is seeking a more peaceful resolution to the siege.
  • The party entered the illusionist Sylar’s tower where they are met with a wall of fire barring their way to the second floor.
  • Gilly rushed upstairs to be downed by Sylar’s Lightning Bolt and gnome guards who also want to fight the Attigen army.
  • The party suffered through the wall of fire to rescue Gilly and engaged Slyar and his gnome guards.
  • Two of the gnome guards are dressed in poor imitation of general uniforms, and Sylar thinks he is still in the army and fighting the Coven. He thinks the party and the Attigen army are Coven.
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Session 30, Day 51

Day 51

  • The party defeated the armored displacer beasts.
  • The party destroyed small balloons above the Attigen camp which dropped the illusion of a victory over the gnome village of Burrabar.
  • Beyfor, Earl Bromkar’s son, and his officers were in their command tent, trapped inside magical helmets that locked them in a shared illusion.
  • Sgt. Brogurd and his men tried to take helmets off some of the officers, but the officers died as a result.
  • This left Shamash, a professional soldier, in command.
  • Two gnome brothers from Burrabar were also in the command tent, named Punkle and Neslin.
  • Neslin was guarding his brother, and told them what he could.
  • Burrabar got desperate with the sieging army outside their doorstep and asked a veteran of the Coven War, a gnome illusionist named Sylar, for help.
    • Sylar was born in Burrabar, but trained in the arcane city of Daeminiera.
    • Sylar underwent transmutation experiments and merged his body with that of a displacer beast.
  • Sylar has trapped the village elders in illusion helmets as well, and forced the village to fight back against the Attigen army at their doorstep.
  • Punkle despises Attigen since he was the fiancee to the scout (Kiri’s sister) the party killed traveling to the mines. He volunteered to create the shared illusion that the Attigen officers are trapped in, only he can free them.
  • The party can go into the shared illusion too, and try to convince or trick Punkle into freeing the officers.
  • After the illusion over the Attigen army fell, Burrabar prepares to attack. The gnomes of Burrabar could possibly defeat the Attigen army, in their half-starved state, at a great cost to both sides.
  • Steen convinced the gnomes at the wall to let the party in, and they would negotiate with Sylar a less destructive resolution.
  • Party took a short rest before entering.
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Session 29, Day 50-51

Day 50 – late afternoon

  • The party hanged most of the ex-Duri Federation bandits, and leaves one alive to lead them to their camp to recover the stolen supplies.
  • The treant Root is allowed to go on his way.
  • The last surviving bandit is allowed to leave.
  • Invisible creatures were caught by Shamash stealing a sack of grain. Shamash let them take it.

Day 51

  • The party arrived at gnome village of Burrabar where the Attigen sieging army had already breached the walls of the village and were celebrating their victory.
  • A soldier named Sgt. Brogurd led the group to the drink tent where Beyfor (Bromkar’s son) and his officers were celebrating.
  • The party discovered that Burrabar’s defeat was only an illiusion, and those celebrating were drinking dirt and eating sticks.
  • In the drink tent, all of the officers were illusions and the tent blew up in an explosive trap.
  • Displacers with barding and spike tipped tentacles attacked.
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Session 28, Day 50

Day 50 – late afternoon

  • Party defeats the ex-Duri veterans who turned to banditry.
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Session 27, Day 50

Day 50 – morning

  • Party escaped the herd of giant boars.
  • Party back-tracked south for 1 mile, short rested, and then traveled north on the road again.
  • (early afternoon) Two faerie dragons play tricks on the party, breathing euphoric gas onto Vaunk. They left after a time.
  • (mid afternoon) The boar herd passes again, but left the party alone this time.
  • (late afternoon) Former soldiers of Wolf Hall (a city state of the Duri Federation) accosted the party for a fee of 1,200 gp to cross a bridge. They have a captured young treant who says, “I am Root.”
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Session 26, Day 49-50

Day 49

  • Party defeated the satyrs leaving two alive, and one ran off chased by K’un L’un.
  • The party fought two wereboar bandits. They defeated the wereboars and let them go after robbing them.
  • Stopping to camp the party found the remnants of an Attigen supply caravan destroyed by something giant with roots for feet.
  • The party traveled another hour into dusk to make camp.

Day 50 – morning

  • The party faced down a pack of 31 giant boars.
  • K’un L’un returned unable to find the last satyr.
  • The party made a U-turn and started to run. (to be continued)

Loot: some gold from the satyrs and wereboars.

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Session 25, Day 44-49

Day 45

  • The party returns to Attigen from the hunting grounds.
  • Official date: 1177 (year), 9th month, 12th day
    Day 46
  • Prep/rest
    Day 47
  • The party set off to travel to the gnome village of Burrabor on horse and a wagon.
  • They fought a brown bear
    Day 48
  • They met a lone satyr along the trail who waived and went back into the forest.
    Day 49
  • A band of five satyrs attacked.
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