Gear & Axe

Session 4, Day 8
  • Party subdued a band of rural gnomes (mounted on giant badgers) stealing/borrowing supplies from the miner’s lodge, killing one of the gnomes.
  • The lead gnome says their village rescued five miners and had been housing them in their village. The party leaves the gnomes 30 days of rations to bring to the miners. The gnomes warn that the miners saw mummies and mummy bears come from the disturbed Tameen tomb.
  • Kiri is the name of one of the gnome scouts (still living).
  • Inside the entrance the party fought off bears wrapped in bandages and ceramic amor, but they seemed made of living flesh and bone.
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Session 3, Day 3-8

The party finishes their evening rest after being interrupted by centaurs.

Day 4 2:30 am – a distant flute plays gnomish folk songs in the distance. The party chooses not to investigate.

Day 5 10:00 am – the party happened upon a burnt grove. Tracks indicate a group of 5-8 gnolls with a wagon moved east. A possible treant also uprooted from the area.

Day 6 5:00 am -an owlbear attacked the party. It is killed and its hide taken.

Day 8 late afternoon – the party arrived at mine

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Session 2, Day 3

The party fights off a squad of four centaur who were former Coven soldiers. The rest of the night is uneventful and they make for the mine in the morning.

Misc. loot: a petrified mouse, an old chess piece made from glass, an ancient arrow of elven design.

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Session 1, Day 1-3

The party started their new adventuring career with a feast with Earl Bromkar.

  • Bromkar offers each party member 200 gp to find his missing miners at the Twilight’s Hollow mine.
  • The miners discovered a buried Tameen tomb and started to investigate before they stopped sending messages two weeks ago.
  • Vaunk, Steen, and (third gnome relative) give up their share for 2% mine’s output for the next year.
  • Brokmund’s former sword instructor Neerio was a guard stationed with the miners.

Day 2 evening / day 3 morning

  • Party is challenged in the night by a voice speaking Elvish. When Thjafi answered that they are from Attigen an arrow landed at his feet.
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Session 0, Day 0

You all fought alongside Earl Bromkar Floki during the Coven War. Whether you were from this world or from Earl Bromkar’s Odin worshipping world of Mid-Realm, you fought alongside of him for the forces allied with the human kingdoms against those of the Coven. Now that Earl Bromkar has been granted his own city and castle, Attigen. He has chosen to settle and rule here, but not ready to settle down, you have come together with your former brothers (and sisters) in arms to form an adventuring company. These are some ways you might have come to fight with Bromkar:

  • You were a sworn warrior of Bromkar’s clan.
  • You were taken slave as a spoil of war in one of his raids, but have proven yourself so he has freed you.
  • You were from Rhodic/Duri/Daemineria/Fankoria/Jeznar assigned to fight with Bromkar and grew to respect him as a leader and now your commision with your home country is complete now that their war has ended.
  • Or other…

Attigen is a medium sized town, but a heavily fortified castle. It sits on the the coast of the mainland near the Duri Federation. It is also on the edge of the former territories controlled by the Coven which the covered by dense forests and mountains. Within those dark lands, the monsters that served the Coven have receded (or lay in hiding) and their riches remain to be discovered.

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